strong attacks. S. :D. 1. Best build in the game, period, on Death March, NG+, level 80+ for patch 1. Without revealing too much, to get this set, you have to. Silver sword: Aerondight which i believe is the best silver. Muscle Memory - Increases fast attack damage. This is my usual build: Full Feline gear Maxed Axii first tier (will keep this one) Maxed Quen first tier Maxed Light Attack. + random sign enhanced at dusk/dawn (when you meditate, wake at 6pm and take the basilisk potion inside your inventory) + 50% stronger mutagens for signs or combat. Because we will use multiple decoctions, we will be able to drink one potion at a time. That being said, next priority is to max out (even thought next row will open at 8 points in combat) the Resolve, it will prevent adrenaline loss. Skills such as "Fast Attack" and "Strong Attack" will increase the damage dealt by basic sword attacks. 1. For one play-through I've decided to do each part of the game with a different build and to try to limit my use of the other ones - 95% magic damage + 5% attack damage for the prologue, 100% fast. This is an important ability for the Forgotten Wolven build. Witcher Decoctions Are Essential. We will have the graphics and stats upgraded once the game is released. Just wondering how, for a fast attack/crit heavy build, the battle frenzy perk from HoS (adrenaline points add 8% crit chance per point) compares to the default battle trance (adrenaline points add 10% weapon damage). This skill also scales really well late in the game as you. 1. You can share that Witcher 3 skill build with your friends by copy/pasting the link from our calculator and sending it to your friends. 5 seconds roll away so he misses. There is only 1 of this item in the whole game. Quen also synergies well if you wanted to keep that: Bear School Techniques for Ursine Armour. Though having some power in fast attacks is not a bad idea anyway, since you might want to ocassionally charge Iris for. You can then control your crosshair to aim properly with your right analog stick. I use deadly counter and mainly built around fast attack, (it is awesome seeing 9k crits pop up with no decoctions or buffs of any kind with a fast strike), and will be using some strong attacks once I get the extra slots. Adrenaline Point gain: +2%. Set Bonus Effect: ・3 Piece: Strong Attacks increase Fast attack damage for 5 seconds by 10% for each piece of the set. In my death march game, prior to the mutagens opening up in B&W, I go for a tank build with both fast and strong attack skills, a couple of general skills, then some alchemy skills. The Witcher 3's skill tree can be a complex maze. User274828401b • 8 yr. Heavy armor for straight up melee for dealing and absorbing more damage than the other two. Straightforward combat. The first thing you need to do is invest in: Strength Training (Strong Attack): Increases the damage you do with strong attacks. The Wiki page appears to be correct which makes the majority of fast attack builds on the internet utterly and completely wrong suggesting to use Sunder Armor. . If you have the perk and are wearing the full armor set, you have a 100% crit bonus and a 20% fast attack damage bonus. Share. How to prepare yourself for battle. . Strength Training (5/5): Same as Muscle Memory but for strong attacks, increase Strong attack damage by 25% +5% adrenaline gain. Make use of both Dodges and Rolling to give your stamina time to regerate, allowing you to cast a sign. The alchemy skill that increases the bonus from linked mutagens is also very strong. So imho the most OP build is a combination of melee damage and 100% effect chance for Igni, Aard. -Heavy attack build: level up red and green skill, use Ursine armor. Build around fast attack with loads of adrenalin, and igni melt armor. First it's an heavy armor. . If you take a Manticore steel sword and a Manticore silver sword, then this activates the 6-piece armor bonus. I reloaded, respecced, and equipped ursine armor and it was a cake. Eagle Eye (1 lvl) -The crossbow deals 25% more damage. Award. Early Hybrid Build - Mixed Combat (credit monoespacial) This is a great build for beginners (wish I had seen this one early on). Get the entire left side of the weapons tree, maybe get some skills that up the adrenaline points, if you feel like it. Strength Training. I'm a first timer to the Witcher series, and so my build won't be as extreme, since I do enjoy using signs as well as the combat tree. Most notably, enemies which have extremely fast attack animations by default become unfair in melee combat. But if you invest a bit into Quen, you should indeed be very safe and it's just a matter of whittling them down. Counterattack 1/3. But if you invest a bit into Quen, you should indeed be very safe and it's just a matter of whittling them down. "We’ve released another hotfix for The Witcher 3: Wild Hunt on PC. I believe they do affect Rend. you can just abuse quen and hit/ take dmg/ fall back and repeat- and with ursine grandmaster set gear, you do 200% more dmg if you have explosive shield or reflect dmg on it as well. Allegedly they ignore armor. This page will cover what we think is the best build for Death March Difficulty in The Witcher 3, including what abilities you should purchase and gear you should find, craft and equip. Combat-Alchemy Build. DCGMoo 7 years ago #2. Builds for The Witcher 3: Wild Hunt. Ekimmara is essential, regenerating vitality as Geralt doles out damage. Against massed opponents use whirl. Strange build but I like fast attacks and 2 signs (igni and quen). Then you won't suffer the issue any more. Recommended by the best of the best. I Redid the prologue a few times to practice the parry counter attack, haha (weirdly the durability loss on your sword carries over to when the game really starts so if you don't restart you start the game with a broken sword). What are the best builds in The Witcher 3? With the release of the next-gen upgrade and The Witcher: Blood Origin, some people are finally picking up The Witcher 3: Wild Hunt for the first time,. Sustained Glyphs 2/2 - Increases Yrden sign duration, and lets you make 2 traps instead of 1. This is very important as it can drastically improve both offensive and defensive capabilities. 14 votes, 25 comments. Refreshment - 5/5. Combat Tree. As the build name suggests we go all in on the Aard sing and its mutation Piercing Cold. I don't want to spend the money to make multiple sets right now, so I'm. Increases the Adrenaline Point gain, which is the main focus of this build, to stack up on damage for long fights. Cons - Much lower damage, Heavy armour so lower stamina regeneration, only uses Heavy Attacks, not enough toxicity for the good potions, wasted skill. trueFor one the Wiki says fast attacks are definitely not affected: "Sunder Armor works by ignoring 25% PRP (physical resistance percentage) of the enemy. 9. 5) with some of the best weapons. [Top 5] The Witcher 3 Best Fast Attack Builds Ottomangamez. Decoction management. Always start with Quen and then use whatever is best (I play at March of Madness which is not that hard but tougher enemies can often kill you in one blow without Quen). 6+ Blood and Wine. But I think the ursine swords will synergies better with fast attack build once you have the last bleed talent. I kept fast attacks four skills plus Delusion (mainly for speech checks) but my other 7 skills are all Alchemy. Rage Management. This makes your heavy attacks deal significantly more. Light armor for high critical hit chances coupled with fast attacks. 1 strong attack followed by a fast attack too, and is less risky because it's more dynamic than using rend. Set bonuses: (3/6) Strong attacks increase Fast Attack damage for 5 seconds by 10% for each piece of the set; (6/6) Rear attacks deal 50% more damage, and also stun opponents at the cost of 1 Adrenaline Point. Cat School Techniques. Elemental Damage = 25%. I want to change that this time but I’m not super knowledgeable about what builds there are and what works well. Unlocking the Heightened Tolerance from Alchemy helps you consume more potions, and Refreshment helps you heal more from them. It's something i learned with witcher 1. Also strong attack ignores enemy armor so this skill is suitable for fast attack. My recommendation is to start with light attack skills, since at the start of the game you don’t have a lot of potions yet so alchemy won’t help that much. loot everything. Photo, Photo 3-5: Rabenpixel. After a successful counterattack, the next attack deals +30% damage per skill level with a chance for knockdown based on the number of Adrenaline Points. Therefore increasing fast attack power by 20% and critical hit damage by 100%. ) Mutagens: 4 Greater Red Mutagens Glyphs: 4 Quen Glyphs Decoctions: Superior Tawny Owl. In the Battle Trance tree I took Resolve so I don't lose Adrenaline Points when hit and Razor Focus to build up Adrenaline Points faster. It further improves the overall stability and introduces fixes to photo mode, Arabic language in the game, toxicity bug. The additional defenses and survivability this builds grants that are intended for the Death March. About Sunder armor say that we fight level 50 monster so it has 50% resistance, using sunder armor with 25% resistance reduction does it means that its resistance for strong attack now is 50%-25% = 25% or. 5) with some of the best weapons. I only invested the fast attack skills from the red tree, but im wondering for signs, which skill should be the primary dmg source? Im thinking Aard/Igni Since im lvl17, im still in the. Strength Training - Strong attack damage increased. Even basic Axii does a great job of stunning them for a couple blows. THE GOD BUILD - Making Geralt Overpowered. Alternate Aard wipes out pretty much everything that is not red-skull level. The higher critical chance will allow faster activation of Metamorphosis mutation. Medium armor = medium armor rating + normal stamina regen. Rend is cool payoff at the end of the tree. Join our FB group at: Attacks and Crits build for the early game in Witcher 3. Here is my suggested gear for the Bomb build in Witcher 3. Definitely a great choice for tank builds. Resolve – At max level no adrenaline is lost when hit, 100% reduction. If you get hit hard, dodge away, use quen/swallow/water and avoid combat until full health. 1/1. Increases Critical damage by 100% once adrenaline reaches 3 points. I'm now easily nearing Skyrim hours with Witcher 3 and there doesn't seem to be an end to it. Euphoria build. I finished on DM with signs/fast attack, restarted to do signs / heavy attack and I can tell you it's not worth it. A Cosplay Fotostory. Greater Chernobog runestone. Here's an example: Muscle memory. You more or less want the first 3 fast attack skills and all 4 strong attack skills, as well as a couple Battle Trance skills and maybe something like Fleet Footed or Deadly Precision. Use those sword grinders and armorers table. With my euphoria build I was breaking 20k damage on a fast attack and hit rends for over 200,000. Even before the DLCs for The Witcher 3: Wild Hunt came out, the Cat School Techniques Skill in the General Tree was incredibly useful. Fast Attack. Help with Wolven armor build. Read on to learn more about this ability and find whether it is any good or not worth investing points into. Adrenaline Point gain: +1%. However, the key. Fast attack+Alchemy is pretty much the strongest build you can go in this game, at least DPS wise, so later on when you have enough skill points upgrade blade oil skill, maximum toxicity skills, the skill that gives max hp when using decoctions, mutagen effectiveness skill, max hp when over toxicity treshhold skill, and lastly the crit chance. Note that Sunder Armor DOES NOT change the PRP of the enemy. The Witcher 3: Wild Hunt features a real-time battle system that provides players with a variety of options and strategies for defeating enemies. Effect: Increases chance of landing a fast attack critical hit by 2% and fast attack critical hit damage by 15%. The best Death March difficulty build in The Witcher 3. . This build forces you to get good at tactical combat, which for me is the best part of the game. One of the best builds in The Witcher 3 is Euphoria build, so named for the central which dramatically boosts your sword damage and sign intensity when your Toxicity increases. e. Depends, light attacks have the best DPS, but heavy attacks can interupt enemy animations and stun them. As far as potions go – Tawny Owl, Thunderbolt, Maribor Forest are the best ones to use. Combat:Muscle Memory 3/3 | Precise Blows 3/3 | Crushing Blows 3/3 | Razor Focus 3/3 | Whirl 3/3 | Rend 3/3 | Sunder Armor 3/3 | Counterattack 3/3 | Deadly Precision 2/2 | Arrow Deflection 2/2 (Optional) 2. Utilising the fast attack tree coupled with some supporting points f. For The Witcher 3: Wild Hunt on the PlayStation 4, a GameFAQs message board topic titled "What skills are required to survive NG+ Death March?" - Page 2. After a successful counterattack, the next attack deals +30% damage per skill level. With the help of the Acquired Tolerance you can pop. The build's idea is to use Adrenaline points to cast Signs and empower them with a bonus of 300% sign intensity. Fortunately, Ottomangamez always comes prepared. Read on to learn more about this ability and find whether it is any good or not worth investing points into. 1/1. All Early Game Signs Combat Alchemy. It is playable for levels up to Death March, though that one will be. The Witcher 3: Wild Hunt. The Assasin Starter Build. Fast combat is fine. Some enemies (usually big monsters) will go into a defensive stance and block your light attacks. since those seem to be the only thing i use, with the exception of quen (only occasionally) currently jst lv 9, but i would like to decide on everything first, so that i dont waste any ability points on things i dont want. Mencurry. In this section, I would like to share some tips on how to best play Cat School build in Witcher 3. Intense Igni: This mutation increases. Whirl is a Combat Skill in The Witcher 3: Wild Hunt. After that, Griffin school's sign benefits are great for mage builds. Fully fit runes into a good fully repaired sword. We've got you covered! ・ Best Early Game Skills and Builds. As the title says. The power of the bear can be found in this sword, as it hits just as hard as the steel variation of this weapon. Go for the whirlwind and max it. Muscle Memory: Increases the damage made with fast attacks. Cat School Technique - Each piece of light armor increases critical damage by 25% and fast attack damage by 5%. I think a heavy attack build requires you to be more precise and calculating. Heightened Tolerance, Acquired Tolerance and Fast Metabolism: this allows equipping 3 decoctions with room for potions, which allows you to maintain a high toxicity (this is GOOD!) Euphoria mutation: this will give. If you don't want Severence on both. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Takes. You simply can compete with chugging few potions and killing bossess in 3 secounds. Also, if you're doing a sign build like I am, strong attacks make sense because a lot of the time you will be attacking enemies who are stunned and/or on fire, so you don't have to worry as much about being fast. This Witcher 3 Tank Build is using much of what we already know to build a heavy attacker. Signs are mostly for crowd control and melting armor (Igni) to allow my fast attacks to penetrate. Increases chance of landing a fast attack critical hit by 12% and fast attack critical hit damage by 75%. Muscle Memory: Increases fast attack damage. A group of 4-5 drowners using no oils results in zero hits on me and a gain of usually 4 points to the sword. All at the cost of everything else. Fast attacks are. Head to all the notice boards when in a new region. Feel free to post your builds in the comments section bellow. The feline combat build is based off of the Cat School in Witcher 3. No such thing as the best. The body of a lion, the tail of a scorpian and the face of a man. We use melee combat to empower Sing abilities with all upgrades. This page describes the effects and points required to learn Precise Blows, a Combat Skill from the game The Witcher 3: Wild Hunt. The basics of an alchemy build is to run 3 decoctions which you need the green skill that triples toxicity. Igni guarantees burning stun, Aard one shots kills lots of stuff, Alt Yrden is damn strong, Axii is super effective against big monsters, and Quen is as broken as ever. Most games come with a Static Game Difficulty (SGD) system i. Not because there’s anything wrong with it (it kicks butt) but because it caters to a very specific playstyle. My current build consists of this: Fast Attack : Muscle Memory Precise blows Whirl Strong Attack: Crushing blows Strength training Rend Igbi sign : Firestream Melt armor Delusion And Heightened Tolerance for potion overdose. Combine that with muscle memory, precise blows, and the feline armor side effect, and that's 65% damage bonus and a 175% crit bonus. Please remember to flair your post and tag spoilers or NSFW content. The Witcher 3: Wild Hunt’s combat system provides the player with a variety of options to approach enemies. Let him teleport than . I think both signs and alchemy are viable, but for some reason I feel like alchemy is more fitting (quick strikes, poisoning your opponent, dancing. Fast attacks just go brrrrrrrr. New to Witcher 3 - best beginning build The Witcher 3: Wild Hunt Xbox One . 3. My Witcher 3 build that incorporates Rend, Whirl, fast and strong attack skills whilst tanking damage and using Rage Management to cast signs. I would appreciate your view on this skills. Rend is cool payoff at the end of the tree. Making the most of the games mechanics to give you a complete experience. The developers wanted to stop an exponential damage explosion. Deals additional damage in proportion to the Stamina consumed. Related: How to Beat Pesta in The Witcher 3: The Wild Hunt. Increases the overall damage of your Igni Sign. Branch: Combat. Have fun on the Path. The effects of some skills of the main branches (red, green and blue) have been changed. Duration: 5 seconds. This sword variant adds a flat 20% increase across all signs, which is great for a sign-focused Witcher 3 build. Because we will use multiple decoctions, we will be able to drink one potion at a time. Description []. Knights or soldiers). Adrenaline Points increase total damage by 33%. All the Builds and Guides are made for the next gen version of the Witcher 3. Getting this skill can significantly boost your damage especially when you notice the damage difference when you land a critical hit. Heavy armors give the biggest defense bonus, and adding health and damage boosts just make them even better. It permanently increases Geralt’s weight capacity by 60, which means you can get even more out of your saddlebags and. There are 3 sign skills I think are most helpful: alternate Quen, sustained glyphs, and delusion. Use the roads while on horseback to gallop indefinitely. You basically have: -Light attack build: level up mostly red skills and use feline armor. 1. Adrenaline generation +1%. Currently at almost endgame (lv 66) and i'm rocking an alchemy fast attack build. Death March is the hardest difficulty in The Witcher 3: Wild Hunt,. Downside being that you are squishy as. Meanwhile,. The higher your queen intensity, the more hits you can take before the shield breaks. Fast is op cause crit and cat school techniques ability which further increases crit dmg. Bear School Techniques. It can effectively use both Strong and Fast attacks. Then I fought Von Everec at the burning manor (optional fight). Keep in mind that with alchemy you can get full heal potions, regent potions, bonus damage potions, more health, more adrenaline. Alchemy: Acquired Tolerance 3/3 | Synergy 3/3 |. Know when you're outmatched. Heavy armor for straight up melee for dealing and absorbing more damage than the other two. It's OK. OPTIONAL SKILLS: These add to the build, but if you want to reduce the level needed to complete it – by not having to shell out the last 40 or so ability points to unlock all those extra mutation skill. This post will cover the best Spellsword build in Witcher 3. 20 percent extra intensity and stam regen is great. Each piece of light armor increases critical hit damage by 25% and fast attack damage by 5%. The Griffin/Yrden build is pretty sweet though. Weapons. Maintaining the attack consumes Stamina and Adrenaline. Acquired Tolerance - 3/3. 5. The witcher 3 Wild Hunt * My Updated Fast Attack Build ( Death March) - YouTube Policy & Safety How YouTube works Test new features NFL Sunday Ticket © 2023 Google. Item. ; Tips []. Fast Metabolism makes you lose toxicity faster allowing you to drink potions faster. . 5) Pure Signs Build. Here is my suggested gear for the Metamorphosis build in Witcher 3. Versatility in the forms of combat, alchemy and signs will help Geralt to defeat any seen or unforeseen foe he is to face. If you want a high level sword with bleeds you should look at the feline swords. A great build for anyone who wants to be able to take what they can dish out. Is armor/weapon enchanted by runewright can be imported to New Game+? I just finished my first playthrough and I have Aerondight sword with Severance upgrade. The bonus to critical hit damage. Assassin Starter Build. 5. Macintosh Nintendo Switch PC PlayStation 4. Sunder Armor is a must-have skill for Heavy Attack Builds! Any kind of build that includes heavy attacks must have this skill equipped. Basic strategy: Open with igni to stun and ignite, then take 2-3 swipes to apply poison and bleed. The cornerstone of our Witcher 3 alchemy combat build lies in maximizing toxicity to fuel enhanced combat abilities. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Entitled ‘the unstoppable manticore build’,. From mastercrafted Wolf you get 30% sign intensity+ and from the medium armor perk you get an additional 20% sign intensity. Melt Armor x5 Far-Reaching Aard x3 Firestream x3. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 8. S. Atm im running feline armour and ursine swords for the stats. Igni upgraded to melt armor, long ranged Aard and AOE Aard alternate mode. I like alchemy best because you actually have to prepare for battle, it feels like it adds a tad bit of realism imo, when I ran my fast attack / quen build on death march it was so boring, I just spammed healing potions when needed, took. Increases your attack power in general making your hits deal more damage. . I can't quite plan it out in my head other than perhaps a fast attack/alchemy hybrid. Steel Swords. Insane Witcher 3 Combat Build - Feline Combat Build (Witcher 3 Next Gen Build)Combat builds focus on buffing Geralt's attack power and using fast and strong. I've been using light attacks pretty much the whole time but Im thinking about switching to a more heavy focused style (just. The most important skill in Alchemy is Acquired Tolerance, it increases your maximum Toxicity by 1 for. Tăng 5 điểm vào đây. First, Water Hag increases DPS when Geralt's at maximum vitality, making it a favorite amongst many OP builders. 11. Here is my suggested gear for the Bloodbath build in Witcher 3. Precise Blows increases our critical hits. Increases chance of landing a fast attack critical hit by 12% and fast attack critical hit damage by 75%. This build is meant to be played in New Game Plus, otherwise there is no way you will be able to unlock all ability slots on regular new game. Whirl Information . The green mutagens, and the +500 HP general skill allow for a very powerful Quen, unbuffed. Worth it for fast attack builds. Rend 2/5. For swords Ursine because they do more damage and have better stats overall. Crit euphor/ursine euphpria builds are still far above the rest and will be for a long time. Combine this with Battle Frenzy Skill as well as Katakan Decoctions & Cat School Techniques and your fast attack criticals should go through the roof with a good amount of defense. You will be able to spend these ability points on Character Abilities, which can be customized and improved to customize your ideal Witcher. Likewise Rend works by holding. Love. fatelord 8 years ago #5. 4) those are critical hits. Intro (0:00)Undying rage build (0:14)Quenmaster build (1:05)Thornmail build (1:39)Conclusion (2:06)#witcher3. It really depends on your build, if you're going for pure fast attack build cat is much better, if you're going for a swords-signs hybrid, the Wolf set is better. If anyone posts TLDR versions for other builds, you'll have my thanks. But you could still use Rend without them. HP is very static in this game, however, as you level up, armour. You just eternally spam alternative aard with sword strikes in between, stunlock elites/bosses, constant executes, and unlimited aoe. Dodging and Rolling. Investing in this skill will help you deal damage to most of the enemies you encounter early in the game. Feline Armor Sets. I decided to give it a shot, swung my sword. PPW68 Jul 21, 2015 @ 2:00pm. Deals additional damage in proportion to the Stamina consumed. Generally you only use heavy attacks on armored enemies (i. anyone know how to fix?. Benefits of this build: + around 8-9k health. Edit: hopefully this doesn't get too buried, posting it so late at night. Hunter Instincts skill from the Alchemy category - Having the maximum amount of adrenaline points will increase the damage of critical hits. Precise Blows (5 levels, need 8 points): +2% Crit chance, +15% Crit damage on Fast attacks and +1% Adrenaline Point gain per level. Moreover, it will deal at least 10K damage by itself. Acquired Tolerance - 3/3. Another strong contender for the Witcher 3’s best build spot. Adrenaline Point gain:. So the whole idea is to use swords and potions to pump up your Adrenaline. Once you move further along, and craft more potions, pick up some alchemy skills. Beware that taking this route does transform you into a little bit of a. Once we reach 3 points, Flood of Anger will allow casting the top tier Sign by using them up. So hit them with a strong, and then fast attacks will do more damage. If your current Stamina level is too low, Sign can be cast using Adrenaline Points. I actually found him to be the easiest boss in the expansion (I was playing in NG+ DM using an Ursine/Rend build with some alchemy skills). Maxing out Muscle Memory to level 5 will help you maximize your damage output when using Fast Attack. There are many play styles, but for your first play through it’s probably easiest to level your fast and strong attack skills to help with the fights until you get your recipes and armor/ weapons upgraded. Effect. You can enchant Ursine with Levity and do a fast attack build. Rend goes through all forms of defense. Although you are only able to drink 3 decoctions at one time, this is a strong build when used with strong armor. the game generally want u to start on sign build then melee with. 8. My playstyle is fast attack melee a few hits, roll away, more fast attacks. + 130% potion/decoction time. The Witcher 3: Wild Hunt – Spellsword (Sword & Sign) Build (Next-Gen Update) January 3, 2023 0. This is true, but only for armored monsters like earth elementals and golems. pazudorian 5 years ago #1 Hii. Example: Aard/Igni/Axii + strong attack + fast attack = easy +50% attack power and sign intensity. Base skills, the foundations, 7-8 skills that define your build: almost all the fast attack skills for that critical hit bonus and a few alchemy skills to allow you to use lots of potions. The idea is to play less as a ninja,. Anyway I'm running 5/5 in fast attacks, - with everything else split between alchemy and signs, but with an endgame goal to be alchemy focused. When Geralt's health hits zero, Undying will automatically siphon adrenaline points and use them to restore a portion of his. Wearing a full set of light armor like Cat School Gear will give +100% critical hit damage and +20% to fast attack damage . 2. When Whirl is activated Geralt cannot dodge, making him prone to enemy ranged attacks. If you like the content don't forget to subscribe and follow me on Twitter at: @RPJames8 for more direct contact with me. Witcher 3: Wild Hunt - Best Combat Builds. The key focus here is Fast Attack. It is not OP at all playing this way, but it sure. An alternative mutation to choose is Euphoria, which increases the damage Geralt deals with swords the higher your Toxicity level is. Weird it's suppose to go down when you wear heavy armor, but if you wear light armor it should go up.